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 Hiyo his maps

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Hiyo



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Join date : 2010-08-23

PostSubject: Hiyo his maps   Mon Aug 23, 2010 12:42 pm

Hello, I'm hiyo and these are my maps... for now Dancing









Let me explain this one.

The platform you should drop won't drop on it's own, you need to cannonball it down.
Then find a way to ge the cheese.
lastly, BLAST OPEN THE DOOR!!!

Comments are appreciated Mouse Hole


Last edited by Hiyo on Sat Sep 04, 2010 7:09 am; edited 3 times in total
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Jotamota

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Join date : 2010-08-06
Age : 23
Location : Brazil

PostSubject: Re: Hiyo his maps   Mon Aug 23, 2010 2:26 pm

I HAS A QUESTION. How did you rotated the boards?
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Hiyo



Posts : 9
Join date : 2010-08-23

PostSubject: Re: Hiyo his maps   Mon Aug 23, 2010 3:12 pm

Click on whatever you want to rotate, then set the rotation (Seen somwhere on the right) to a certain number, the higher the number, the more it rotates.
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Rebirth

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Join date : 2010-07-17
Age : 23
Location : The Netherlands

PostSubject: Re: Hiyo his maps   Mon Aug 23, 2010 4:20 pm

Or use wheel on your mouse. :p
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Hiyo



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Join date : 2010-08-23

PostSubject: Re: Hiyo his maps   Mon Aug 23, 2010 4:41 pm

But not everyone has a mouse Cool
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Hiyo



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Join date : 2010-08-23

PostSubject: Re: Hiyo his maps   Sat Aug 28, 2010 7:28 am

Sorry for the double post, but a new map was added.
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PostSubject: Re: Hiyo his maps   Sat Aug 28, 2010 1:41 pm

Cool maps, how do they all work?
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Blahsadfeguie

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Join date : 2010-07-18
Age : 26
Location : Dimension Number 2

PostSubject: Re: Hiyo his maps   Sat Aug 28, 2010 2:53 pm

First map: Looks fairly bland and I have seen way too many rotating ball platforming sections before. Also looks like you were searching for an excuse to use the lava floor. Voting 'no'.

Second: I'm starting to see this a lot too, where a rune pushes a series of objects which fly at the mice... it's getting a bit cliche. Also, the short walljumping segment for the cheese is a bad idea, and without the shaman's help, inexperienced mice have close to zero chance, unless they can somehow reach the upper cheese which is even less likely. Voting 'no'.

Third: Now that's more like it. A simple map, with no over-used gimmicks, where a single obstacle requires a shaman of average skill level to remove. And if done right, the shaman needs not do much else to allow the mice to reach the hole once the cheese is collected. Voting 'yes'.
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Mouseterize



Posts : 22
Join date : 2010-08-23
Age : 26
Location : California

PostSubject: Re: Hiyo his maps   Sat Aug 28, 2010 4:29 pm

Rebirth wrote:
Or use wheel on your mouse. :p

-facepalm- YOU CAN DO THAT??
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Hiyo



Posts : 9
Join date : 2010-08-23

PostSubject: Re: Hiyo his maps   Fri Sep 03, 2010 9:50 am

Blahsadfeguie wrote:
First map: Looks fairly bland and I have seen way too many rotating ball platforming sections before. Also looks like you were searching for an excuse to use the lava floor. Voting 'no'.

Second: I'm starting to see this a lot too, where a rune pushes a series of objects which fly at the mice... it's getting a bit cliche. Also, the short walljumping segment for the cheese is a bad idea, and without the shaman's help, inexperienced mice have close to zero chance, unless they can somehow reach the upper cheese which is even less likely. Voting 'no'.

Third: Now that's more like it. A simple map, with no over-used gimmicks, where a single obstacle requires a shaman of average skill level to remove. And if done right, the shaman needs not do much else to allow the mice to reach the hole once the cheese is collected. Voting 'yes'.

Well, the first one indeed kinda... sucks

For the second one: the cheese can not be gotten by ANYONE, I used an invisible platform to block off the lower cheese. so they had to get the upper cheese. The idea was too leave them 'WTF?!?' and then get 'em shot off the platform.

I could understand the first 2 maps being deleted, but the third one was deleted as well, I don't know why Sad

Anyway thanks for all the comments. I might be adding new maps soon. Dancing
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pokecatch

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PostSubject: Re: Hiyo his maps   Fri Sep 03, 2010 11:57 am

Quote :
all people care about is "MASTER RACE" "CHEEEEEZ *__*" "WE NEED ORIGINAL CONTENT" "NO SHAMAN MAPS" and "ANVIL SNAKE".

the quote says why we can't have nice things in transformice.
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Hiyo



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PostSubject: Re: Hiyo his maps   Fri Sep 03, 2010 2:08 pm

So true Sad
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Blahsadfeguie

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PostSubject: Re: Hiyo his maps   Fri Sep 03, 2010 2:41 pm

Hiyo wrote:
I could understand the first 2 maps being deleted, but the third one was deleted as well, I don't know why Sad

The majority probably just thought it was too boring, or the shaman failed in getting the giant chunk of ice removed causing everybody to ragequit.
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Hiyo



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Join date : 2010-08-23

PostSubject: Re: Hiyo his maps   Sat Sep 04, 2010 7:02 am

I can't really imagine it being to hard to anchor 3 balloons to the ice. Dancing

Also, NEW MAP!


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pokecatch

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PostSubject: Re: Hiyo his maps   Sat Sep 04, 2010 1:05 pm

fakes much?
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Mouseterize



Posts : 22
Join date : 2010-08-23
Age : 26
Location : California

PostSubject: Re: Hiyo his maps   Sat Sep 04, 2010 1:34 pm

Hiyo wrote:
I can't really imagine it being to hard to anchor 3 balloons to the ice. Dancing

Also, NEW MAP!



I REALLY REALLY like this map. +1
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Hiyo



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Join date : 2010-08-23

PostSubject: Re: Hiyo his maps   Sat Sep 04, 2010 2:59 pm

pokecatch wrote:
fakes much?

Ehm, what?
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pokecatch

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PostSubject: Re: Hiyo his maps   Sat Sep 04, 2010 5:11 pm

Hiyo wrote:
pokecatch wrote:
fakes much?

Ehm, what?


trap floors much?
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JoyousOne

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Join date : 2010-08-04
Location : Ready? Use the "POWER OF TEAMWORK" to spawn a portal, walk through it, ignore the cake, do a barrel roll into the anvil god, ride the anvil god, jump on Yoshi to Delfino Plaza and then Drive the nearby Banshee and walk into Pallet Town. Its to your right. Otherwise known as room 18.

PostSubject: Re: Hiyo his maps   Mon Sep 06, 2010 5:24 am

I think it would have been better to make the fakes lava- so that only the shaman could open it. Also, the shaman would have to remember to put ghost drag as well.
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Hiyo



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Join date : 2010-08-23

PostSubject: Re: Hiyo his maps   Fri Sep 10, 2010 9:41 am

They're not really.. fake floors

I've made it that way that only if 30 or more mouse (I would think) step on it it is gonna lower itself (either that, or the shaman cannonballs it)

Aside from that this map still needs sham help, because that wall there you think you can walljump? you can't.
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