| | Tacokitty's Second C++ Program: Text Battle | |
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Tacokitty Admin

Posts: 1327 Join date: 2010-07-12 Age: 17
 | Subject: Tacokitty's Second C++ Program: Text Battle Thu Nov 11, 2010 7:03 pm | |
| Download link: 4shared.com 4shared.com/file/rpNo__A5/TextBattle.htmlThe download link is the large "Download Now" blue banner. This is a basic battle program. You have flexibility over your stats, and you'll be able to fight a computer opponent. It randomly chooses its stats, so the game will be different every time. The Help part of the program will explain all that you need to know in order to win your battles. The download link is at the top. Report any bugs or suggestions here! Note: Enter only single letters.
Last edited by Tacokitty on Thu Jan 27, 2011 4:56 pm; edited 18 times in total |
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Tazzak

Posts: 539 Join date: 2010-08-17 Location: CAN YOU FEEL IT?
 | Subject: Re: Tacokitty's Second C++ Program: Text Battle Thu Nov 11, 2010 7:14 pm | |
| http://www.youtube.com/watch?v=DiCZSOPKCzU
Video footage of the first version that Tacokitty gave us. |
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iamjagman

Posts: 330 Join date: 2010-10-16 Location: Uhhhh... Where ever I feel like?
 | Subject: Re: Tacokitty's Second C++ Program: Text Battle Thu Nov 11, 2010 7:23 pm | |
| If you just defended the whole time except when the opponent ran out of energy, couldn't you win easily? |
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Tazzak

Posts: 539 Join date: 2010-08-17 Location: CAN YOU FEEL IT?
 | Subject: Re: Tacokitty's Second C++ Program: Text Battle Thu Nov 11, 2010 7:28 pm | |
| I prefer this strategy:
Stack attacks, then just keep on attacking. 5 moves and he's dead. |
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Tacokitty Admin

Posts: 1327 Join date: 2010-07-12 Age: 17
 | Subject: Re: Tacokitty's Second C++ Program: Text Battle Thu Nov 11, 2010 8:17 pm | |
| I prefer getting somewhat balanced stats and smashing away with attacks. | Tazzak wrote: | I prefer this strategy:
Stack attacks, then just keep on attacking. 5 moves and he's dead. |
It's different every time, because the attack and defense are randomly chosen. |
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Guest Guest
 | Subject: Re: Tacokitty's Second C++ Program: Text Battle Thu Nov 11, 2010 9:57 pm | |
| Defending everytime does not guarantee a win, it only lowers the amount of damage as well as lower energy. |
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jioge

Posts: 600 Join date: 2010-08-01 Age: 18 Location: Minecraft... auto collecting cacti and mob drops.
 | Subject: Re: Tacokitty's Second C++ Program: Text Battle Thu Nov 11, 2010 10:03 pm | |
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Tazzak

Posts: 539 Join date: 2010-08-17 Location: CAN YOU FEEL IT?
 | Subject: Re: Tacokitty's Second C++ Program: Text Battle Fri Nov 12, 2010 5:44 am | |
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Tacokitty Admin

Posts: 1327 Join date: 2010-07-12 Age: 17
 | Subject: Re: Tacokitty's Second C++ Program: Text Battle Fri Nov 12, 2010 12:01 pm | |
| | Viet2010 wrote: | | Defending everytime does not guarantee a win, it only lowers the amount of damage as well as lower energy. |
I can make it so that every time you attack you lose 1 energy, and if you attack a defending opponent, you'll lose 3 in total. I would increase the amount of energy to 10. |
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Tacokitty Admin

Posts: 1327 Join date: 2010-07-12 Age: 17
 | Subject: Re: Tacokitty's Second C++ Program: Text Battle Tue Nov 16, 2010 5:07 pm | |
| The new game is up. The download link is in the first post. Tell me what you think!
For anyone that can reach level 100, I salute you. |
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Tacokitty Admin

Posts: 1327 Join date: 2010-07-12 Age: 17
 | Subject: Re: Tacokitty's Second C++ Program: Text Battle Thu Nov 18, 2010 6:44 pm | |
| Third post in a row, and I can do this because I'm an admin.
The next version of this game is up. Again, the download link is in the first post.
If you can STILL reach level 100, you're an amazing player. |
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Tazzak

Posts: 539 Join date: 2010-08-17 Location: CAN YOU FEEL IT?
 | Subject: Re: Tacokitty's Second C++ Program: Text Battle Thu Nov 18, 2010 6:55 pm | |
| Awesome Tacokitty!
If only I could play THIS at school like I can play Minecraft... darn. |
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Tacokitty Admin

Posts: 1327 Join date: 2010-07-12 Age: 17
 | Subject: Re: Tacokitty's Second C++ Program: Text Battle Thu Nov 18, 2010 10:13 pm | |
| Once again, I updated the game. I've found several bugs on my own and have fixed them. One of them included using one energy to heal yourself and losing two, while still only healing yourself by 5. This was fixed in this version.
Something I might change is that you can't heal yourself unless you have one energy to spare. This prevents the player from losing a turn, but I guess they should be smart enough not to spend all of their energy if they wanted that one turn.
If you find ANYTHING that even looks like a bug, please take a picture of it, post it here, possibly tell me what you did, and I might be able to fix it.
I have not tried getting to level 100, so I don't know what the game does at that point. When you get to level 100, you shouldn't be able to go any higher.
The download is in the first post. |
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eXistance

Posts: 469 Join date: 2010-07-13 Age: 18 Location: US
 | Subject: Re: Tacokitty's Second C++ Program: Text Battle Fri Nov 19, 2010 12:46 am | |
| I broke the game. D: ________________________________________________________________________________________ In-game name: ExistanceSteam ID: Shadow700055 |
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Tacokitty Admin

Posts: 1327 Join date: 2010-07-12 Age: 17
 | Subject: Re: Tacokitty's Second C++ Program: Text Battle Fri Nov 19, 2010 4:01 pm | |
| | eXistance wrote: | | I broke the game. D: |
Don't type in letters for how much energy you want to spend to heal yourself.
I updated the game again with one new command. There is now a healing attack (does 75% of the damage of a regular attack and heals yourself by 1/12 of the damage dealt). I don't know any bugs that could be in this program, but if you run into any, please be specific about what happened. Pictures help.  |
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| | Tacokitty's Second C++ Program: Text Battle | |
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