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Tetro

Posts: 11 Join date: 2010-07-23
 | Subject: Transformice Decompiled Sun Jul 25, 2010 7:05 pm | |
| I attempted to decompile the .swf version of Transformice, and i found a couple of interesting things. Heres some pictures:    Sprite 130 is the best :3 |
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John

Posts: 523 Join date: 2010-07-18 Age: 18 Location: Chicago, Illinois
 | Subject: Re: Transformice Decompiled Sun Jul 25, 2010 7:15 pm | |
| What program did you use? |
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Tacokitty Admin

Posts: 1327 Join date: 2010-07-12 Age: 17
 | Subject: Re: Transformice Decompiled Sun Jul 25, 2010 8:31 pm | |
| Have they ever used sprites 108-110? I don't remember seeing them at all in the game. |
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John

Posts: 523 Join date: 2010-07-18 Age: 18 Location: Chicago, Illinois
 | Subject: Re: Transformice Decompiled Sun Jul 25, 2010 8:38 pm | |
| They might be the aura of some of the objects. |
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Tetro

Posts: 11 Join date: 2010-07-23
 | Subject: Re: Transformice Decompiled Sun Jul 25, 2010 11:09 pm | |
| | Tacokitty wrote: | | Have they ever used sprites 108-110? I don't remember seeing them at all in the game. |
I don't think so, those are the only sprites that i found that there is only 1 copy of them.
If that makes sense.
| John wrote: | | What program did you use? |
It's just a Flash Decompiler.
Theres some free ones, just google it.
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Spindle
Posts: 9 Join date: 2010-07-22
 | Subject: Re: Transformice Decompiled Mon Jul 26, 2010 5:17 pm | |
| Looks like we can make some HQ sprites now. Nice work  |
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Tetro

Posts: 11 Join date: 2010-07-23
 | Subject: Re: Transformice Decompiled Mon Jul 26, 2010 5:19 pm | |
| | Spindle wrote: | Looks like we can make some HQ sprites now. Nice work  |
Here, give me some time, ill get some bigger pics... |
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John

Posts: 523 Join date: 2010-07-18 Age: 18 Location: Chicago, Illinois
 | Subject: Re: Transformice Decompiled Mon Jul 26, 2010 5:22 pm | |
| I demand you upload these images/resources !!!
Please? |
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Tetro

Posts: 11 Join date: 2010-07-23
 | Subject: Re: Transformice Decompiled Mon Jul 26, 2010 5:36 pm | |
| These are the highest quality your gonna get... I've tried to get the super sized without much pixelation, its hard. bloon.  weird stuff  more weird stuff  Then, i started looking into "Maps-", and i found this... Verrry strange...  And i found out the secret behind some stuffs.   |
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John

Posts: 523 Join date: 2010-07-18 Age: 18 Location: Chicago, Illinois
 | Subject: Re: Transformice Decompiled Mon Jul 26, 2010 5:48 pm | |
| Is this Trillix or Sothink? The decompiler? |
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Tacokitty Admin

Posts: 1327 Join date: 2010-07-12 Age: 17
 | Subject: Re: Transformice Decompiled Mon Jul 26, 2010 5:49 pm | |
| I'll probably use these for the forum's icons later. |
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Tetro

Posts: 11 Join date: 2010-07-23
 | Subject: Re: Transformice Decompiled Mon Jul 26, 2010 6:02 pm | |
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Tetro

Posts: 11 Join date: 2010-07-23
 | Subject: Re: Transformice Decompiled Mon Jul 26, 2010 6:03 pm | |
| | John wrote: | | Is this Trillix or Sothink? The decompiler? |
I use Trillix, but i dunno which one is best.
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John

Posts: 523 Join date: 2010-07-18 Age: 18 Location: Chicago, Illinois
 | Subject: Re: Transformice Decompiled Mon Jul 26, 2010 6:06 pm | |
| I have extracted the resources of both Transformice.swf and Resources.swf. You can get them here in their respective order.
http://www.mediafire.com/?ou89fpoi2ok4mru
http://www.mediafire.com/?an4izn8rzaw4tw1
Oh and I used Sothink SWF Decompiler. Message me if you want it. It lets you see the resources directly in the program . |
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Tetro

Posts: 11 Join date: 2010-07-23
 | Subject: Re: Transformice Decompiled Mon Jul 26, 2010 6:08 pm | |
| Oh, lol, with that you can get it as big as you want. Way to go John!  It seems that they are .svp's |
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