Transformcats

The English Transformice Community
 
HomePortalFAQSearchRegisterLog in

Share | 
 

 1.8 is out!

View previous topic View next topic Go down 
AuthorMessage
gsaddfs

avatar

Posts : 661
Join date : 2010-07-13
Age : 19
Location : Across teh interwebz

PostSubject: 1.8 is out!   Wed Sep 14, 2011 3:28 pm

That's right, after two and a half months since 1.7's original upload, and two pre-releases... It's here!
Change list according to change list maker guy of mojang (probably notch):

+ Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future
+ Added new mob; Endermen
+ Added FOV slider
+ Added brightness slider
+ Added randomly generated ravines
+ Killing a monster makes it drop experience orbs
+ The player can level up by gathering experience orbs
+ Added randomly generated houses + Added huge mushrooms
+ Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room
+ Rewrote the light rendering to use multitexturing instead of direct colors
+ Sky light and block light have different tints, cool colors for sky light, warm for block lights
+ Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it
+ If the player hits a mob while falling, they always hit a critical hit
+ The game now keeps track of damage sources and types
+ Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world
+ Ice now only spreads next to existing ice or from coast areas
+ Made the explosions prettier
+ Made level height depend on a single variable (the level height still is 128, but it’s more moddable now)
+ Added sprinting
+ Added hunger
+ Food is now stackable
+ Improved the logo
+ Added suspended particles to water
+ Added a server list so you can remember multiple servers
+ The player regenerates slowly while the food bar is high
+ Eating food now takes time
+ Skeletons hold their bows better now
+ Added melons
+ Made melons and pumpkins farmable
+ Animals that get hurt will flee randomly for a short while
+ Pigs have snouts now
+ Made a flashier title screen
+ Looking towards the sun during sunset/sunrise changes fog color
+ Added fence gates
+ Added a player list to multiplayer
+ Added Silverfish
+ Added Cave Spider
+ Added huge underground dungeons (stronghold)
+ Added underground mine shafts
+ Added melon
+ Added sprouts for melons and pumpkins
+ Added vines
+ Added iron bars
* Fixed mushrooms spreading infinitely
* Fixed caves generating with too many dead ends
- Removed Herobrine
He's "removed Herobrine" 3 times now... Hm...

________________________________________________________________________________________
Jump
Back to top Go down
iamjagman

avatar

Posts : 366
Join date : 2010-10-16
Age : 19
Location : Dead

PostSubject: Re: 1.8 is out!   Wed Sep 14, 2011 4:54 pm

gsaddfs wrote:
That's right, after two and a half months since 1.7's original upload, and two pre-releases... It's here!
Change list according to change list maker guy of mojang (probably notch):

+ Added a brand new biome generation code that simplifies life a lot and makes things much more exciting for the future
+ Added new mob; Endermen
+ Added FOV slider
+ Added brightness slider
+ Added randomly generated ravines
+ Killing a monster makes it drop experience orbs
+ The player can level up by gathering experience orbs
+ Added randomly generated houses + Added huge mushrooms
+ Using bonemeal on small mushrooms grows the mushroom into a giant mushroom if there’s room
+ Rewrote the light rendering to use multitexturing instead of direct colors
+ Sky light and block light have different tints, cool colors for sky light, warm for block lights
+ Added critical hits that deal +50% damage, plus an extra point to make crits with weak weapons worth it
+ If the player hits a mob while falling, they always hit a critical hit
+ The game now keeps track of damage sources and types
+ Some damage type ignore armor now; drowning, being on fire (but not being IN a fire), falling out of the world
+ Ice now only spreads next to existing ice or from coast areas
+ Made the explosions prettier
+ Made level height depend on a single variable (the level height still is 128, but it’s more moddable now)
+ Added sprinting
+ Added hunger
+ Food is now stackable
+ Improved the logo
+ Added suspended particles to water
+ Added a server list so you can remember multiple servers
+ The player regenerates slowly while the food bar is high
+ Eating food now takes time
+ Skeletons hold their bows better now
+ Added melons
+ Made melons and pumpkins farmable
+ Animals that get hurt will flee randomly for a short while
+ Pigs have snouts now
+ Made a flashier title screen
+ Looking towards the sun during sunset/sunrise changes fog color
+ Added fence gates
+ Added a player list to multiplayer
+ Added Silverfish
+ Added Cave Spider
+ Added huge underground dungeons (stronghold)
+ Added underground mine shafts
+ Added melon
+ Added sprouts for melons and pumpkins
+ Added vines
+ Added iron bars
* Fixed mushrooms spreading infinitely
* Fixed caves generating with too many dead ends
- Removed Herobrine
He's "removed Herobrine" 3 times now... Hm...

First of all, you said adding melons twice :3 second of all, it doesn't make sense to me that pumpkins and melons are flammable since they both have a large amount of water in them...

Gsad, I've known for a while you were Notch. Fix these nao.
Back to top Go down
gsaddfs

avatar

Posts : 661
Join date : 2010-07-13
Age : 19
Location : Across teh interwebz

PostSubject: Re: 1.8 is out!   Wed Sep 14, 2011 5:10 pm

... *looks at button to shut down mojang* hm...
Also, FARMable. I didn't make the list.

________________________________________________________________________________________
Jump
Back to top Go down
Ignorance

avatar

Posts : 800
Join date : 2011-02-13
Location : Ponyville, Equestria.

PostSubject: Re: 1.8 is out!   Wed Sep 14, 2011 7:57 pm

This might bring me back to Minecraft.

*waits for Bukkit & Optifine*
Back to top Go down
Kingofkirb

avatar

Posts : 358
Join date : 2010-09-16
Age : 21
Location : Anywhere, anywhen

PostSubject: Re: 1.8 is out!   Tue Sep 20, 2011 4:26 pm

you forgot to mention the new bow mechanics
Back to top Go down
gsaddfs

avatar

Posts : 661
Join date : 2010-07-13
Age : 19
Location : Across teh interwebz

PostSubject: Re: 1.8 is out!   Wed Sep 21, 2011 5:39 pm

I copied the EXACT changelist. BLAME MOJANG. <.<

________________________________________________________________________________________
Jump
Back to top Go down
Ignorance

avatar

Posts : 800
Join date : 2011-02-13
Location : Ponyville, Equestria.

PostSubject: Re: 1.8 is out!   Wed Sep 21, 2011 9:03 pm

gsaddfs wrote:
I copied the EXACT changelist. BLAME MOJANG. <.<

You're Notch, so go and discipline your employees. And fix the list while you're at it.
Back to top Go down
gsaddfs

avatar

Posts : 661
Join date : 2010-07-13
Age : 19
Location : Across teh interwebz

PostSubject: Re: 1.8 is out!   Thu Sep 22, 2011 3:31 pm

*sigh* I really should just leave these forums, they think I'm working..

________________________________________________________________________________________
Jump
Back to top Go down
Ignorance

avatar

Posts : 800
Join date : 2011-02-13
Location : Ponyville, Equestria.

PostSubject: Re: 1.8 is out!   Thu Sep 22, 2011 5:28 pm

gsaddfs wrote:
*sigh* I really should just leave these forums, they think I'm working..

Exactly. :3
Back to top Go down
gsaddfs

avatar

Posts : 661
Join date : 2010-07-13
Age : 19
Location : Across teh interwebz

PostSubject: Re: 1.8 is out!   Sat Sep 24, 2011 9:30 am

But that would be no fun.

________________________________________________________________________________________
Jump
Back to top Go down
Ignorance

avatar

Posts : 800
Join date : 2011-02-13
Location : Ponyville, Equestria.

PostSubject: Re: 1.8 is out!   Sat Sep 24, 2011 12:48 pm

gsaddfs wrote:
But that would be no fun.

Stuck between two rocks, no?

And here's something you guys might be happy about: most of your favorite mods are now on 1.8! Also, for TF2 fans out there, there's a TF2 teleporter mod!
Back to top Go down
Sponsored content




PostSubject: Re: 1.8 is out!   

Back to top Go down
 
1.8 is out!
View previous topic View next topic Back to top 
Page 1 of 1

Permissions in this forum:You cannot reply to topics in this forum
Transformcats :: Minecraft :: General Discussion-
Jump to: