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 NEW UPDATE ON TRANSFORMICE

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Jotamota

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PostSubject: NEW UPDATE ON TRANSFORMICE   Sun Aug 08, 2010 10:40 am

The new update brings 2 things. One good and one bad:

1) Good news: we can now attach baloons at mice while they don't move. (I don't know for sure if this is really new but...)
2) Bad news:

Shocked NO Shocked

Mad MORE Mad

:sad: SUPERSPIRIT. :sad:

Thats right. No more "Solar Blast", due to the shaman abuse of it and its fact that it helps a lot on people flying around towards the cheese or the hole.
Now we are back to the old thinking puzzling levels.
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PostSubject: Re: NEW UPDATE ON TRANSFORMICE   Sun Aug 08, 2010 1:17 pm

Wow. Superspirit lived a very short life. Maybe they will add it back after they tweak it a bit?
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Jotamota

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PostSubject: Re: NEW UPDATE ON TRANSFORMICE   Sun Aug 08, 2010 1:18 pm

No, don't think so, because of all the shaman abuse that used the superspirit as weapon or just to get as many cheese as possible in the shortest period of time.
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Arrow

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PostSubject: Re: NEW UPDATE ON TRANSFORMICE   Sun Aug 08, 2010 1:19 pm

i bet its still there,just not in any of the levels,in level editor,i bet there will be a option to let mice use super spirit
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John

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PostSubject: Re: NEW UPDATE ON TRANSFORMICE   Sun Aug 08, 2010 1:42 pm

But it was so easy to troll with, it was obvious it wasn't going to last/

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Tacokitty
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PostSubject: Re: NEW UPDATE ON TRANSFORMICE   Sun Aug 08, 2010 3:19 pm

John wrote:
But it was so easy to troll with, it was obvious it wasn't going to last/
This.

It was fun while it lasted, but I thought it was obvious that it wouldn't stay.
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T-Jack

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PostSubject: Re: NEW UPDATE ON TRANSFORMICE   Sun Aug 08, 2010 3:39 pm

Oh, there's at least one new level that specifically requires the aforementioned technique of attaching baloons to mice. It has two levels, mice spawn on the lower level and the cheese and hole are on the upper level, with a hole just wide enough to allow a mouse to float up through it.
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PostSubject: Re: NEW UPDATE ON TRANSFORMICE   Sun Aug 08, 2010 4:33 pm

Sounds okay. I figured they'd remove the red spirit sooner or later. I liked it though, I just think they should of put a casting range on it so it couldn't be used as a weapon.
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Tacokitty
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PostSubject: Re: NEW UPDATE ON TRANSFORMICE   Mon Aug 09, 2010 12:13 am

eXistance wrote:
Wow. Superspirit lived a very short life. Maybe they will add it back after they tweak it a bit?
Portals had an even shorter life at one day. At least Red Spirit had three days. Granted, the portals came back, just not in every level.
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Rebirth

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PostSubject: Re: NEW UPDATE ON TRANSFORMICE   Mon Aug 09, 2010 4:56 am

The superspirit was too strong and useful.
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Baron

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PostSubject: Re: NEW UPDATE ON TRANSFORMICE   Mon Aug 09, 2010 6:46 am

R.I.P. Nuke Spirit.

I hardly knew ye.
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Blahsadfeguie

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PostSubject: Re: NEW UPDATE ON TRANSFORMICE   Mon Aug 09, 2010 4:12 pm

Yeah, I still think the red spirit should be available in some levels exclusively, just like they did with the portals. I'm thinking of a map in my head right now that would require the super spirit... Think Map 10, but with a wider gap, or with the mice spawning on a low platform, and putting the cheese/mousehole on a higher platform.
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